Mythus
(GDW, then TSR)
Mythus Heroic Persona Sheet 2.1
  
  
This game suffered from poor editing and general anti-Gary Gygax prejudice,
but my friend David Thompson and I liked it a lot and we played when we
could. Like my AD&D Character Sheet, this baby is six, count 'em,
six pages long, and includes a place for everything (though Heka users
will likely need our separate Castings grimoire). Created with Dave's
help.
The Dark Heart of Afrik: A Mythus Adventure

My first adventure for Mythus was a conversion of the excellent AD&D
module U1 - The Sinister Secret of Saltmarsh. My second was my
own and took advantage of the robust Ærth setting and was placed
in Afrik - an analogue to our own Africa. I worked it up into a format
for submission to Journeys magazine but the magazine (and the game)
died just as it was completed.
Map of the Western Russ Region

I had worked up a map of Medieval Rus for Ars
Magica, and seeing as how Ærth is a close parallel
to our Earth, I couldn't resist creating a slightly modified version
of Russ
and its neighbors. The map is approximately 8" x 16", and shows
the major cities, rivers, political boundaries and trade routes of the
region. This isn't official Ærth, though: I felt that although
Gary Gygax had done a good job of populating Ærth with all the
major cultures (real or imagined) of the past, he should have included
an analogue
to Medieval Novgorod. So my map has just that, displacing some of the
land from its Baltic neighbors and Russ.
|